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 Technologies

The following are the tools, programs and coding resources that I use in my modding projects.

 3ds Max

3D modelling and animation software.

 Blender

3D modelling and animation software.

 Cathedral Assets Optimizer

Game asset optimising tool.

 Creation Kit

Official modding tool for  Skyrim,  Skyrim SE,  Skyrim AE and (subsequently)  Enderal and  Enderal SE, provided by  Bethesda Game Studios.

 Delphi

Programming language used by the  xEdit API.

 GIMP

Image editor and 2D asset creation tool.

 NifSkope

Community-made NIF mesh viewer and editor.

 Paint.net

Image editor and 2D asset creation tool.

 Papyrus

Scripting language used by the Creation Engine.

 PowerShell

Command-line shell, scripting language and configuration management framework for Windows.

 Python

High-level programming language used by the  Blender and  GIMP APIs.

 TRI Tools

Command-line tool that packs/unpacks TRI files.

 xEdit

Community-made modding tool for  Skyrim,  Skyrim SE,  Skyrim AE,  Enderal and  Enderal SE.