is a 3D modelling and animation software.
I used 3ds Max 2018, which is not available for download anymore. The reason why I used this version is because it is the last version that is supported by the that I needed to edit and export NIF meshes.
I exclusively used 3ds Max to skin meshes to skeletons, using its native scripting language. All of the actual designing and modelling has always been done in .
I don’ use 3ds Max anymore – I retired it from my mod-making pipeline in 2025, and it was replaced by .
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Complete overhaul of the female head appearance. Improved meshes, better animations, more beautiful CharGen morphs and less extreme race morphs.
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Complete overhaul of the male head appearance. Improved meshes, better animations, more beautiful CharGen morphs and less extreme race morphs.
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Complete overhaul of the children’s head appearance. New and improved meshes for both sexes, better animations, new CharGen morph options and different race morphs for all non-beast races.
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Adds a new dreadlocks hair option for women to the game.
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Female leather armour mesh replacer. Symmetrical, either with or without extruded pauldrons. Compatible with everything, including texture replacers. No ESP file.
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Fixes various issues with head parts, head mesh generation and NPC head meshes.
